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Elements or Artefacts

This project is based on a series of models and drawings representing the analysis of isolated architectural elements such as a door, an arcade, a ruin, or a staircase. The project begins by analyzing various architectural elements that seemingly have nothing in common and, when isolated, simply fulfill their function. Once independently examined using the SCAMPER technique (changing their scale, function, eliminating, replacing, combining…), we can observe the creation of different moments within these elements that would not occur individually.

For example, in the analysis of a door, knowing its history and having researched the story behind it, the more superficial elements are eliminated. Subsequently, everything is combined again, giving rise to a new artifact that, when combined with another element such as a ruin, can lead to a new perception of these elements. During the analysis process of these two elements, the individual models of both were observed along with their shadows. The ruin appeared as a solid mass of shadow, while the door presented itself as something completely fractured into pieces. The combination of both gives rise to a kind of utopian entrance into a universe of solidity.

Another example could be an arcade on the street, an element that, after analysis, gives rise to quite contradictory moments. Users can use it both as a static place and as a moving place; it is a refuge but at the same time a passage. After making different variations and analyses, it transforms into a timeless space between the combination of the ceiling and the floor, both of which have completely different functions but, when combined, generate a very interesting space to analyze.

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